Independent project · In development

Shape
the scene.

A standalone 3D character studio in development, designed to make posing, lighting, and scene creation feel intuitive. Real-time rendering is central to the plan, alongside DAZ Studio library compatibility and future imports from other 3D content sources.

Created from a love of 3D and years in art and computing. The story behind PoseAnvil.

An artist's mannequin in a deep lunging pose, one arm reaching forward, inside an orange arc
Brand illustration · Product in development
The vision for character artists

Built for
your creativity.

PoseAnvil is being built to make posing, lighting, and scene creation feel intuitive—so you can stay focused on bringing your ideas to life.

01 / YOUR LIBRARY

Create with content you love

Planned support for compatible DAZ Studio libraries, with imports from other 3D content sources also on the roadmap.

02 / REAL-TIME RENDERING

See your ideas take shape

A real-time viewport is central to the planned workflow, so you can explore lighting and composition as you build the scene.

03 / NATURAL CONTACT

Give every pose a sense of weight

Collision-aware posing and localized soft-body deformation are research goals for more convincing contact between characters and their surroundings.

04 / GPU CHOICE

Create on your terms

Development is aimed at AMD, Intel and NVIDIA graphics hardware, with supported models and requirements to follow testing.

Planned capabilities. Compatibility, performance and feature coverage will be confirmed as development progresses.

The person behind the project

A love of 3D.
A drive to create.

A lifelong passion for 3D and years of experience in art and computing, brought together with one aim: making the creative process feel more natural.

My aim is a character studio that keeps you close to the creative process: the expression in a pose, the balance of a composition, and the lighting that gives a scene its mood.

This is an independent project, still taking shape. Come talk 3D, share what matters in your workflow, and follow along as I build.

A few things to know

Your questions, answered.

Can I download PoseAnvil yet?

PoseAnvil is still in development, and no public release date has been announced. Join the Discord to follow the project as it takes shape.

Will it work with my DAZ Studio library?

Compatibility with selected assets from your existing, properly licensed DAZ Studio library is a core goal. Supported Genesis generations, figures, morphs, clothing and poses will be confirmed as testing progresses. PoseAnvil is a standalone application; DAZ content is not included.

Will I be able to import non-DAZ content?

Importing 3D content from sources beyond DAZ Studio is also a future development goal. Supported formats, asset types and timing will be confirmed as that work progresses.

Which graphics cards will it support?

AMD, Intel and NVIDIA graphics hardware are all part of the development plan. Exact GPU models, driver requirements and performance will be published after compatibility testing.

What about physics and collision?

Collision-aware posing, contact handling and localized soft-body deformation are areas of research and development. Specific capabilities and performance targets have yet to be confirmed.

Does Patreon support include software access?

The current Supporter membership helps fund development and includes development logs and access to member Discord channels. It does not include a software license, downloads, early access, or a guaranteed release date. See the Patreon page for membership details.

Is PoseAnvil made by DAZ 3D?

PoseAnvil is an independent project and is not affiliated with, sponsored by, or endorsed by DAZ 3D. References to DAZ Studio and Genesis describe planned compatibility.

Come along for the build

Be part of what
takes shape.

Join the Discord to talk 3D and share what matters in your workflow. Support the project on Patreon for development logs and member Discord channels.

Patreon supports development. Membership does not include software access, downloads, early access, or a guaranteed release date.